Mo Xuan Guide – MapleStory GMS Edition


Note: All names and translations are based on TMS content and may change upon GMS release.

🧬 Class Overview

  • Faction: Jianghu (shares Cash Shop with Lynn only)

  • Type: Combo-based pirate class

  • Burst Cycle: 3-minute main burst, 1-minute mini bursts

  • Legion: +6% Critical Damage at Lv. 250 (Best-in-Slot)

  • Link Skill: Vigor – +4% Boss Damage, stacking up to +16%

Mo Xuan combines “Heaven,” “Earth,” and “Divine” style skills into short and impactful combos. Easier than Blaster or Cadena, but still skill-expressive.

🔧 Inner Ability

  • 1st Line: 20% Cooldown Skip

  • 2nd Line: 10% Boss Damage

  • 3rd Line: 38% Buff Duration or 8% Abnormal Monster Damage

⚔️ Attack Speed:

  • Base: 6

  • Booster: +2 (Total 8)

  • Decent Speed Infusion & Green Pot: +2 (Cap: 10)

  • No need for attack speed in Inner Ability

🎯 Critical Rate Setup:

  • Base: 55%

  • +10% Lynn’s Link

  • +10% DSE (or Sayram's Elixir in bosses)

  • +20% Legion Artifact

  • +8% Legion Blocks (Marksman/NL)

  • Total: 103% (No additional investment needed)

🧪 Buffs & Support

  • Party Critical Damage Buff: +10% for 30s at max stacks (5)

  • Bind: 3s bind (45s immunity cooldown)

  • Note: Works like Zero’s crit bind (independent cooldown)

🛡️ Defensives & Utility

  • Damage Reduction: First hit = 100% reduced, degrades over time to 10% (or 15% with hyper passive)

  • Iframes: Two skills grant ~2s iframe each

  • Super Armor: During Chaotic Fist Combo burst—careful of enemy movement

🔥 Hyper Skills (Passives to Choose)

  • Xuan Mountain - Reinforce & Boss Rush

  • Divine Skill - Reinforce & Effect Enhancement

  • Protective Aura - Shield Power Enhancement

🎩 Cooldown Hat Strategy

  • Aim for -4 CD Hat (Heroic Server)

  • Divine Skill cooldowns are key to Mo Xuan’s damage

  • -3 is acceptable, -5/-6 is unrealistic

💍 Oz Ring Strategy

  • Class Type: Continuous

  • Use Continuous Ring due to frequent cooldown skips and 3-min/1-min burst structure

  • Triple swaps (RoR/WJ/Totalling) are suboptimal

💠 V Matrix Setup

🔺 Tri-Nodes (6 total):

Boost Node 1

  • Earth Style

  • Black Wind Kick

  • Shifting Position

Boost Node 2

  • Heaven Style

  • Chaotic Fist Combo

  • Iron Armor Fist

Boost Node 3

  • Heaven Fist

  • Whirlwind Kick

  • Shattering Kick

🧱 Combo System: How it Works

Combo Type 1 – [Skill Link]

Use Heaven or Earth Style -> Correct Divine Skill
→ Grants +50% or +100% Final Damage.

Combo Type 2 – [Divine Skill Cycle]

Using:

  • Same Style twice = 25% cooldown reduction

  • Opposite Style = 50% final damage

You can stack Combo Type 1 and 2 together.

Example:

text

CopyEdit

Heaven Style → Ascending Fist → (Heaven again) → Chaotic Fist = CD reduction + 100% FD Earth Style → Ascending Fist → (Heaven) → Whirlwind Kick = 50% FD + 100% FD

📊 Combo Rotations

🔥 Burst Combo:

  1. Enter Second Style [Heaven]

  2. Chaotic Fist Combo → Thunderous Fist → Bind → Breakthrough Fist

  3. True Energy Buffs: Energy Explosion → Forgetfulness → Black Wind Kick

⏱️ 60s Mini-Burst:

  • Use Iron Armor Fist → Whirlwind Kick

  • Fit in Energy Buffs when possible

🚫 Off-Burst:

  • Ascending Fist → Shattering Kick or Chaotic (if skipped)

  • Filler combo: Heaven → Ascending → Earth → Shattering

🚶 Farming & Mobbing

  • Main Skill: Whirlwind Kick

  • Keep Shifting Position toggled for constant afterimages

  • Rotate in long CDs: Sol Janus, Dusk

  • Works well in flat, smaller maps (Punch Farm viable)

🧬 6th Job Overview

🌩️ Breakthrough Fist (Main 6th Job Skill)

  • 30 lines of high % damage

  • Divine Power won’t decrease for 120 seconds

  • +30% Boss, +30% IED at max level

Mastery Cores:

  • Heaven/Earth styles now scale up to 650%/590%

  • Chaotic Fist Combo VI: 680% rapid hits + 830% finisher

🎖️ Passives

Notable effects include:

  • +10% Final Damage from Vigor (Story Passive)

  • +10% Crit Damage

  • Divine Trickster: Buffs from alternating Divine Styles

  • Passive Crit: +20%, Abnormal Resistance: +30%

  • Supreme Unity: +30 ATK, +20% IED

🧸 Pets & Buffs

Bossing:

  • Decent Sharp Eyes

  • Decent Combat Orders

Mobbing:

  • Decent Holy Symbol

📝 Common Abbreviations

RoR =Ring of RestraintWJWeapon Jump RingFDFinal DamageDSIDecent Speed InfusionDCODecent Combat Orders

🧠 Final Notes

  • Mo Xuan is combo-heavy, but rewarding once mastered

  • CD Skip RNG affects burst consistency

  • High scaling, high crit synergy, great for solo & party content

  • Likely to get adjusted to 2-minute burst in GMS