At a glance
- Outcome
- The finish line you describe, reached as one staged plan: bossing milestones, levels, symbols, dailies and Legion in order, instead of scattered one-off orders.
- To scope it
- Your goal, the world (Kronos, Hyperion, Challengers or Classic World), class and current level, current gear and weekly lineup, any deadline or budget (both optional), and a Discord tag or email to reply to.
- Deliverables
- A written scope with stages, what each stage delivers and the order they run in; updates and screenshots in your ticket at each stage; a live stream of any session on request; coaching basics (gear check, boss mechanics, route plan) free with the order.
- Payment stages
- The price becomes firm only when you approve the written scope. Single bookings: one itemized invoice in USD before work begins. Staged projects: stage one of the scope is the first paid milestone and payment follows completed stages, never the whole project up front. Refund, rerun and redo policy.
- Next action
- Send a quick request (goal, world, contact), run the full scoper, or add xpboosting on Discord and DM the goal.
what counts as a custom project?
Anything bigger than a single booking. A fresh character that needs to end up comfortable in the weekly boss lineup. A push toward the Grandis heavyweights. Symbols, dailies and Legion handled week after week while you focus on the fun parts. If it takes more than one session to finish, it scopes better as a project.
how a project is scoped
- You describe where you are and the intended outcome: a quick request (goal, world, contact), the full project scoper, or straight in a Discord DM. All three reach the same review.
- The crew breaks it into stages and writes the scope down: what gets done, in what order, by when.
- The price becomes firm only when that written scope is agreed. Until then, everything is an estimate and you owe nothing.
staged completion, milestone delivery
Big projects split into stages, and you pay as stages complete, never everything up front. Each stage ends with updates in your ticket, so you can check progress, adjust the plan, or stop at any milestone. Session work comes with screenshots, and a live stream is available whenever you want eyes on a session.
the same rules as every order
XPBoosting has been a hand-played MapleStory boosting service since 2017: no bots or macros, ever. Login work runs under the written safety protocol: one senior pilot, the change-nothing rule, and a password rotation once the work is done. Where a stage can be done self-play, it is.
Projects run on Kronos and Hyperion, the GMS NA Reboot Heroic servers, on the seasonal Challengers world, and on MapleStory Classic World (Old School MapleStory) from its October 21, 2026 launch, with requests open now and scoped like any other project. Challenger World Season 3 runs until September 8, 2026 at 11:59 PM UTC, and its World Leap window stays open until September 23, 2026. Nexon has not announced a next season, so Challengers requests after that date are scoped for whichever world your character leaps to. Fixed building-block rates from the pricing highlights feed the estimate; the custom parts are quoted after scoping.
what a project looks like, stage by stage
Two worked examples, built only from the fixed rates on the pricing highlights. They show how a goal turns into stages; they are not past customer results and not quotes. Hour counts, dates and anything custom are estimated in writing for your project and become firm only when you approve the scope.
fresh character to the weekly boss lineup
Starting point: a new character, level 1, on a Heroic world. Agreed result: comfortable in the weekly boss lineup with BiS armor and first endgame clears done.
- Stage 1, level 1 to 200: listed at from $12.
- Stage 2, progression bosses and Chaos Root Abyss: progression bosses at $2 per clear, the CRA full run at $8.
- Stage 3, symbols and dailies: hour-based work at $2.90 per hour or the 100-hour bank at $250; the hour count is estimated after scoping.
- Stage 4, first weekly endgame clears: $15 per clear with 5% support included.
Each stage ends with updates in your ticket, and you pay as stages complete. Coaching (gear checks, boss mechanics, route planning) is free with the order.
grandis-ready push
Starting point: level 200+, CRA geared, already running weeklies. Agreed result: ready for Seren, Kalos and Kaling with loot eligibility paced so the drops count.
- Stage 1, gear check and route plan: coaching basics, free with any order.
- Stage 2, symbol and daily catch-up: hour-based work at $2.90 per hour, hour count estimated in writing.
- Stage 3, weekly endgame clears: $15 per clear, Lucid through Slime.
- Stage 4, Grandis heavyweights: Seren, Kalos or Kaling at $35 each, scheduled around loot eligibility.
Want an endgame account instead of a push? That is the accounts conversation, quoted to spec from $950.
what you end with
- The agreed finish line reached, stage by stage, with updates and screenshots at each stage.
- A written scope you approved before anything was billed, and a price that was firm before the first stage started.
- Only completed stages paid for, so you can stop at any milestone.